Age of Empires

Senior Product Designer IV

I was Senior Product Designer for newly founded World’s Edge, custodians of the 25 year Age of Empires franchise.

The Challenge: Design for a 5 Game, AAA Franchise Spanning 25 years

Age of Empires website screenshot

What I did:

  • User Interface design in Figma
  • Branding style guide in Adobe Indesign
  • Key art layouts in Adobe Photoshop
  • Color hierarchy
  • Typography
  • Iconography in Adobe Illustrator
  • Icon animation in Adobe After Effects
  • Requirements gathering & Stakeholder input
  • UX Strategy
  • Competitive audit 
  • Analytics analysis
  • User journey analysis
  • Wireframes
  • Design iteration and evaluation

*Key art paintings and logos by Microsoft. In-game style guide by Relic Entertainment.

Branding in Motion

What I did:

  • Video editing in Adobe After Effects
  • 3D camera movement
  • 3D lighting
  • Particles in Trapcode Particular
  • Fabric background in Adobe Photoshop
  • World’s Edge logo in Adobe Illustrator

*Xbox logo by Microsoft. Relic logo and village illustrations by Relic Entertainment.

World’s Edge Studio Logo

Logos for World's Edge Studio

What I did:

  • Logo design in Adobe Illustrator
  • Custom typography
  • Requirements gathering & Stakeholder input
  • Design iteration and evaluation
  • Usage guidelines

Anniversary Edition Branding

Anniversary Edition Sale

What I did:

  • Typography, double border and knot in Adobe Illustrator
  • Rendering and layout in Adobe Photoshop
  • Requirements gathering & Stakeholder input
  • Design iteration and evaluation
  • Usage guidelines

*keyart paintings by Craig Mullins

Product Design – Learn to Play

Screenshot of Age of Empires Learn to Play

What I did:

  • Product inception
  • Competitive research
  • User Interface design in Figma
  • Color hierarchy
  • Typography
  • Iconography in Adobe Illustrator
  • Icon animation in Adobe After Effects
  • Requirements gathering & Stakeholder input
  • UX Strategy
  • Analytics analysis
  • User journey analysis
  • Wireframes
  • Design iteration and evaluation

*Screenshots, video capture, and text content by Matthew Turk. Programming development by Heather Sullivan.

25th Anniversary Playing Cards

Age of Empires 25th Anniversary Playing Cards Set

What I did:

  • Adobe Illustrator swords, halberds, trebuchet, arrows, suit symbols for card back and box
  • Adobe Photoshop character illustration adjustments for inversion, layout
  • Requirements gathering & Stakeholder input
  • Competitive research
  • Design iteration and evaluation

*Character illustrations by Atomhawk

Ottomans and Malians

Ottomans and Malians keyart with logo

What I did:

  • Logo design in Adobe Illustrator
  • Logo rendering in Adobe Photoshop
  • Merger of two paintings
  • Keyart layouts for retail, marketing, socials, and events

*Age IV logo by Microsoft. Keyart paintings by Craig Mullins.

Fan Preview Logo

Fan Preview Logo

What I did:

  • Requirements gathering & Stakeholder input
  • Logo design in Adobe Illustrator
  • Rendering in Adobe Photoshop
  • Design iteration and evaluation
  • Brand design direction to external event team
  • Last minute name change

25th Anniversary Logo Direction

25th Anniversary logo

What I did:

  • Requirements gathering & Stakeholder input
  • Initial conceptions
  • Adobe Illustrator
  • Design iteration and evaluation
  • Design direction to external team
  • Constructive feedback
  • Animation in Adobe After Effects

*final design by Microsoft.

Vector Icons

Vector Icons

What I did:

  • Iconography in Adobe Illustrator
  • Animation in Adobe After Effects
  • Requirements gathering & stakeholder input
  • Competitive research
  • Design iteration and evaluation
  • Icons for game, website, marketing and social communications
  • Follows Microsoft Fluent Design methodology