I was the principal artist for a 72 hour game jam
The Challenge: Combine 2 Incompatible Genres
Ludum Dare #41, 2018. What I did:
- Collaborative gameplay ideation based on “combine 2 incompatible genres”
- Requirements gathering & Stakeholder input
- Vector logo in Adobe Illustrator
- Pixel art in Adobe Photoshop
- Character illustrations
- Pixel animations in Pyxel Edit
- Color pallet and hierarchy
- Design iteration and evaluation
- 4th place of 2,000+ entries
*Gameplay development by Patrick Hill and Aron Hommas. Audio by Tristan Deniet. Gameplay ideation by all.
Spy Animations
What I did:
- Hand animations in Pyxel Edit
- User interface pixel art in Adobe Photoshop
- Pixel art tiles in Photoshop
- Color pallet and hierarchy
- Background environment in Photoshop
Thanks for Playing!
My Contributions
Project Story
Be sure to try 00Boyfriend and send me your feedback! Please check out my other games too!
Gunk Night – 6th of 300
Fleur Defense – 11th of 3600
Penny Arcane – 38th of 1800
Last Wheel on Earth – 555th of 5300
Tape Escape – 1st of 48
Run Don Run – 1st of 20
Be sure to try 00Boyfriend and send me your feedback! Please check out my other games too!
Gunk Night – 6th of 300
Fleur Defense – 11th of 3600
Penny Arcane – 38th of 1800
Last Wheel on Earth – 555th of 5300
Tape Escape – 1st of 48
Run Don Run – 1st of 20