Psychology in Mobile Game UX Design

January 17, 2015

It’s important to know WHY certain design decisions are made in the process of designing a user experience for a game. This is a study of a few popular mobile games and their efforts in UX design. Follow the link below to see bite sized case studies of popular mobile games.

Psychology in Mobile Game UX Design
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I’ve been using Pinterest lately to make collections of inspiration for my projects, and found an opportunity to give back to the game development community by using it as a medium to convey short (less than 500 characters) analysis of some of the top grossing mobile games; the how and why these games are designed the way they are. For me it’s a way to organize thoughts on mobile game UX as I find them in my research.

Featured games include Farmville 2, Candy Crush Soda, I Love Pasta, Spellfall, Fruit Fight, Paint Monsters, Farm Hero Saga, Epic Slot Saga, Dragon Mania, and Bubble Witch 2.